ConsoleVision Interviews
Interview with: Lienus
Homepage:
Date: 2001
The Interview
Wraggster: Where were you
born,live and family details etc?
Lienus:I was born in Baton Rouge, Louisiana and
I still currently live there my parents are divorced
and my dad is remaried. I live with my dad and I have
one sister who lives with my mom.
Wraggster:What qualifications
do you have?
Lienus: None whatsoever i'm 100% self taught.
Wraggster: What made
you get into computers?
Lienus:When I was about 10 my dad got a computer
from some company called "Quantex" it was the worst
computer ever always breaking and such, so from that
I was forced to always be repairing that computer
the most dissapointing fact about it was it had a
winmodem. Then when i was 12-13 my dad ordered a new
computer from gateway and I had him specificly ask
for a non-winmodem. So from there I put linux on my
computer and after about a year removed windows 100%.
Wraggster: What projects/coding
have you done previous to any Dreamcast programming?
Lienus: Complete
projects from start to finish done by me have been
only in Visual Basic :/ I made a wingate clone called
BitchGate (never released) and I made a sub7 client
in VB that was only released to a few friends. As
for other projects I've worked on with other people.
The biggest is a project in delphi that is still ongoing
called VCS (Veterinary Care System) It was a custom
program my dad had ordered for his veterinary clinic
he got a deal on it from the guy but
the guy is never on so i end up supporting it most
of the time. My contributions have been simple things
like code cleanups and Bells/Whistles. Currently im
working on porting the entire thing to linux and removing
its dependancies on some comercial controlls.
Wraggster: What made
you get into Dreamcast Development?
Lienus: Well when the Dreamcast first came out in
Japan a friend of mine was saying how cool it was.so
when it came out in the USA I was one of the first
people to buy one initially I only had
A dreamcast a controller and Slave Zero (awesome game
btw). Then slowly I got more dc acceseries.Then sometime
in 1999 (I think) slashdot ran an article on the Dreamcast
and they mentioned Marcus Comstedt's site (http://mc.pp.se/dc)
I went there got interested in dreamcast programming
but at the time my cd-r drive was on the frits. So
I asked for a cd-rw drive for my birthday, got it
and when bba became available was one of the first
people to order one (course i still had to wait like
a month to get it). then when ipslave became available
I began working on DreamAmp for the first time.
Wraggster: How did you start and what programs did you use to start
coding?
Lienus:Well
I started shortly after IPslave came out so i of course
used that I also used gcc on linux and libdream.
Wraggster:Tell us about your Dreamamp player?
Lienus:Dreamamp is currently in a
private beta but I hope to have a completed release
of that beta out by the 15th, because
I leave for a week to Mexico then. The new beta supports
numerous things including Bug fixes that prevented
it from loading beyond 7 files :/ I also have fixed
non 44100 mp3 support added the beginnings of bba/serial
streaming support and added a VGA recenter support
like in Smeg.
Wraggster: Do you have any
new projects in the pipeline ?.
Lienus:Id like to complete my modifications to libdream
which include backport of kos vfs layer studio library
malloc/free. I also have begun some (ie minimal) work
on porting fpse to the dc thatl'l be a while before
its released (if ever)
Wraggster: What plans for the
future do you have for Dreamamp?
Lienus: Possibly adding support for more file formats
but beyond that i dont know.
Wraggster: What programs have helped you on the dreamcast and how significant
is a hardware opengl driver and to what
programs emus would be made accessible with it?
Lienus:Libdream has helped me as has dlmalloc (a
malloc originally for the pc) As for the opengl driver
it wont assist many emus except "lazy" ports where
the person doesnt want to write a ta driver for the
emu. as for programs lots! mainly things like a re-port
of Quake or if the Quake2 source is released a port
of that. but not much in the way of emus will be enhanced
by it.
Wraggster: What programs/apps/emus would you most like to see come out
on the Dreamcast?
Lienus:A re-port of Quake would be great the Quake
available for the dreamcast right now is highly illegal.
and as i said if the Quake2 source is released a port
of that as for emus a psx emu for free would be cool.
Wraggster: Whats your opinion
of the new super consoles like X-box,Gamecube,Game
Boy Advance and the Playstation 2?
Lienus: X-box isnt all that great i've seen demos
in eb it looks no better than a dc. Gamecube well
i personally am thinking of getting one because i
am a fan of zelda, GBA well the gb is the only handheld
left however nintendos backwords compatible trip makes
me scared that the gba is being held back by compatibility
with the gbc. and playstation 2... well its by sony
what else is there to say? it was majorly limited
by sony not releasing a proper dev kit. it looks ugly
as hell, and no proper anti-aliasing in the first
gen games... even the homebrew devers have anti aliasing
support on the dc.
Wraggster: Which console looks the best for devving on?
Lienus:The GBA because theres already
flash carts out kos has been ported there. X-box would
certainly be easy to develop on but its just a PC
theres no challange or fun there. i am however interested
in emulating the x-box and i think i may buy an X-box
just for that
theres a really nice 1ghz 128mb ram pc by hewlet packard
and i think i could make a disk that you pop in there
and bootup an X-box game and be able to play X-box
games on it ,it would only work on that pc and it
would require a removal of windows but i still think
itd be cool.
Wraggster:Your thoughts on
the Dreamcast Emulation/Development Scene and how
can it be improved?
Lienus: If
certain websites would stop carrying illegal software...
other than that if a complete share of information
is achieved and perhaps a lil bit more info would
need to be gained on the TA.
Wraggster: What are your favourite
games for every system you have owned?
Lienus: i started
with a NES so for that prolly Duck hunt
then i got a Genesis (still have this one) for that
Sword of Vermillion
then from there GB prolly Legend of Zelda GBC Legend
of Zelda DX
Saturn (Still have this one too and it works!!!) NiGHTS
into Dreams
Dreamcast (have 2 of these now!!) Dreamamp :) j/k
umm prolly PSO (which is also my least favourite)
.Thank you for your time it has been
a honour for the scene. wraggster
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