ConsoleVision Interviews
Interview with: BurnerO
Homepage:
Date: 2001
The Interview
Wraggster:
Where was you born, live and family
details etc?
burnerO:
Andrews,
Texas (small town), now in Dallas.
I have a sister eight years older
than me, but she's been moved out
for at least the last five. My parents
are both educators.
Wraggster:
What qualifications do you have?
burnerO:
Does failing
computer science count? Seriously,
just selftaught. I've learned everything
from reading docs and just picking
away at and deciphering source code.
Wraggster:
What made you get into computers?
burnerO
I've been fascinated since I was
child. We had macs in school and
we'd do basic programming on them,
putting colorful patterns on the
screen and other nonsense. I was
often on my dads computer with DOS/Win311.
When I was twelve or so I got a
120mhz machine. We had a slip dialup
account for the net, which was lame,
but I was hooked.
Wraggster:
What projects/coding have you done?
burnerO:
Just small
programs, things to manipulate text
etc. A batch file to change the
start icon in win95. Nothing of
any significance.
Wraggster:
Can you Tell us how you got into
the scene and what made you start
programming for the Dreamcast?
burnerO:
Running emu's
through the tv was nothing new for
me, but I'd always liked it. Running
Kgen on a PC is great experience.
(It stretches fullscreen due to
the resolution.) I'd kept up with
Dreamcast news since Gleem, but
bought one after hearing the rumors
of a genesis emulator. I haven't
honestly coded anything that can
be visual seen on a Dreamcast, though
I'd love to try some day. Before
I even had a dc I did a menu screen
for Sintendo.
Wraggster:
How did you start and what programs
did you use to start coding?
burnerO:
I started
off with just a limited knowledge
of basic, how to read/write/modify
files, execute programs etc. Along
the way I stumbled on RapidQ Basic,
a free visual basic clone. One of
its main advantages is that the
executables are self-contained,
so programs don't require dlls or
installation. Unfortunately it's
since been discontinued. For DOS
I use Moonrock, another free compiler.
Wraggster:
Can you tell us about Selfboot Buddy
and how its progressing and compatibility?
burnerO:
Selfboot
Buddy was an idea spawned from the
same questions being asked repetitively
on the Cd Burning Forums. It basically
simplifys the Echelon tutorial into
a few simple steps. There are issues
though. Cdrecord isn't compatible
with everyones burners, especially
Usb. Personally, I still use Cdrecord
though for burning. Selfboot Buddy
for DOS is still progressing. I've
gotten most of the issues resolved.
There's always stiff competition,
but there's room for everyone. Essentially
a batch file can almost do the same
thing hundreds of lines of code
can. Selfboot Buddy for windows
will be updated as required. I've
had a request for a customized version,
and that will happen eventually.
So far I haven't had any bug reports
that weren't Cdrecord issues.
Wraggster:
Tell us about Wraggster and
your hopes and aspirations for it?
burnerO:
Wraggster
was the answer to the downfall of
Dcemulation. It's not that Dcemu
won't continue to succeed, just
that the staff will remain mediocre.
I know Wraggster will succeed
eventually. We have a great staff
and the news posters are excellent.
I'd love to see the site redesigned,
but am unsure when (if) this will
happen. Relatively soon the emu
pages will be launched, and everything
will be in place.
Wraggster:
What programs have helped you on
the dreamcast?
burnerO:
If you're
referring to taking large amounts
of time from me then FrNES, NesterDC,
and Smeg are all great emulators.
I'm a NES fan without the emulators
though, and have a few hundred actual
carts. Gypplay and Diss are also
fun to play with.
Wraggster:
What emu/app/sotware would you like
to see come out for the dreamcast
scene and why?
burnerO:
Some type
of Klik n Play engine. (lame eh?)
Since I know better than to request
a Neogeo emu, I'd like to see DreamSNES
accomplish full speed. A zipped
bitmap viewer with captions would
also be nice since jpgs are lossy.
Wraggster:
Whats your opinion of the new super
consoles like X-box,Gamecube,Game
Boy Advance and the Playstation
2?
burnerO:
A Gba would
be nice with Loopys Pocketnes. Playstation
2 really has no future. It will
be interesting to see the X-box,
but the Gamecube currently has my
vote. I can't imagine Microsoft
making a console that read cdrs
after the XP release.
Wraggster:
Which console looks the best for
devving on and in your opinion who
will win the console war and why?
burnerO:
Dreamcast
will remain the easiest to dev for,
at least for a while. Especially
since the emus can be run on the
system without any type of modification.
Gba comes in a close second. It
will be interesting to see which
consoles allow for deving especially
after all of the piracy incidents
in the past.
Wraggster:
What are your favourite games for
every system you have owned?
burnerO:
Nes
- Smb/Smb2, Zelda, Contra/SuperC(stay
away from force), Ninja Gaiden,
Megaman Series, Super Dodge Ball,
Tengen Tetris, Micro Machines, Pac-Man,
Galaga, Bomberman 1/2, Donkey Kong,
Bubble Bobble, River City Ransom,
Little Samson, Arkanoid, Yo! Noid,
Bonk's Adventure, Paperboy 1/2,
Skate or Die 2(the ramp), Gunsmoke,
Metal Storm, Kung Fu, Ducktales,
Mickey Mousecapade, Little Nemo
Genesis - Sonic Series, Street
Fighter CE, Theme Park, Gunstar
Heros, Dune, Road Rash Series, Raiden,
Zombies Ate My Neighbors
SegaCd - Sonic CD, Final
Fight, Jurassic Park, Willy Beamish,
Flink, Panic!
32x - Virtua Fighter, Star
Wars Arcade, Knuckles Chaotix
Gamegear - Sonic Series,
Chuck Rock, Ecco
Gameboy - Zelda, Tetris
Snes - Super Mario Allstars/World,
Yoshi's Island, Rampart, Street
Fighter Alpha 2, Zelda, Bust a Move
3do - Gex
Saturn - Xmen vs Streetfighter,
Bust a Move 2, Dungeons and Dragons,
House of the Dead, Any Capcom Import
N64 - Goldeneye, Zelda
Playstation - Tony Hawk 2,
Street Fighter Alpha 3
Dreamcast - Bust a Move 4,
Sega Marine Fishing, Marvel vs Capcom
2, Crazi Taxi 1/2, Jet Grind Radio
Wraggster:
Your thoughts on the Dreamcast Emulation/Development
Scene and how can it be improved?
burnerO:
Just have
fun and occasionally go outside.
Wraggster:
thank you, wraggster
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