Now, we're ready to compile the heart of a Linux distribution: the Linux kernel.
$ cd ../.. $ cd KERNEL/linux $ make ARCH=sh CROSS_COMPILE=sh4-linux- clean dep zImage modules $ cd ../..
You wonder, why we don't complete the Linux kernel build with
modules_install
? The answer is simple: We don't have a
target where the modules might go...
So, we round out this build in a later stage, be patient.
From this point, you've got two possibilities to go on. Either, you read on, build a first application and load the whole stuff to your SEGA Dreamcast or, you skip the next sections and go directly to section Building the bootloader.
I suppose most readers want to see the fruits of their work and thus they read on :-)